Diablo II Necromancer Speedrun#

Leaderboard: https://www.speedrun.com/d2lod

Current competitive category is Any% Baal Hell PX HC

Strats:

  • Poison + Bone
    • Start with Teeth, then Switch to Bone Spear at lvl 18.

    • Clay Golem + Iron Maiden can make quick work of early bosses

    • Corpse Explosion - when/where/why?

    • Bone wall/bone prison: imobilize enemies while you bone spear them. Good for Chaos Sanctuary

  • Jail strats (Indrek strats): Rush to Jail 1 (jail 3?), reset map with Other Multiplayer until

  • Classic strats: When you create a character, you can choose whether or not this is an Expansion Character. Expansion characters play the game with the LOD expansion (Act 5, runes and runewords, class-specific items, staves with +1 skill that other characters can use, etc). A non-Expanion Character is called a Classic Character. Classic characters can be upgraaded to expansion once at any point; they cannot be downgraded back to classic. This is allowed since the category only requires you to kill Hell Baal; you could beat the entire game on classic, upgrade to expansion, then beat Hell Baal and it would count.
    • Pros: Can skip Act 5 normal (and technically nightmare)

    • Con: No teleport staff

    • Con: No runewords (no stealth)

    • Con: Loss of Act 5 farming spots like Eldritch.

  • Good farming spots:
    • Rakinishu (Act 1 Stony Field)

    • Jail strats (Act 1 Jail 1/3)

    • Beetleburst (Act 2)

    • Pindel (Act 5)

    • Eldritch (Act 5)

  • Map strats: want a specific town/blood moor layout

  • Gold:
    • early: posion potion, exploding potion, throwing knives, javalins

    • late: studded armor, plate armor, rares, etc

    • always wands, staves, rings, amulets

  • other items: runes, chipped gmes

  • stats: faster run walk, faster cast rate, +poison bone skills

  • reroll items: white/blue + 3 chipped gems; good for staves (money), wands (find +poison/bome)

  • teleport staff: level 23

Ryu Run Analysis#

https://www.twitch.tv/videos/2063890722

  • p8 find cold plains WP

  • level 2: +5 vit, +1 teeth

  • p1 Den (+1 skill, skill reset)

  • level 3: +5 vit, +1 teeth

  • level 4: +5 vit, +1 teeth

  • done den, s+q, p8 cold plains

  • den skill: +1 teeth

  • level 5: +5 vit +1 teeth

  • good level gen, grind to level 6

  • level 6: +5 vit, +1 clay golem

  • p8 find stony field wp, grind rakanishu to level ?

  • level 7: teeth

  • level 8: corpse explosion

  • level 9: 11:06 - rakanishu - bone armor (1)

  • level 10: 13:27 - stony field unique - amplify damage (1)

  • level 11: 14:26 - stony field unique - +5 vit (65), save point

  • SPLIT: level 12 - 15:47

  • level 12: 15:47 - rakanishu - +1 iron maiden (1), +1 bone wall (1)

  • p1 outer cloister WP, black marsh WP

  • p1 barracks, jail, inner cloister WP, catacombs

  • andariel strats: clay golem, iron maiden, teeth

  • SPLIT: Andariel - 25:55

327 Run Analysis#

  • classic character

  • shop +3 teeth

  • jail strats to level 19

  • imbue/gamble +10 frw boots

  • reroll +3 bone spear